Windows movie maker help please! 10 points for best answer!?

ok so i've uploaded a video to Windows movie maker and it was recorded on an iPhone so it is rectangular. When it is in WMM it stretches it to the shape of the whole window/screen square. does anybody know how to avoid this as the people in it look short and stretched horizontally and it is all blury. thanks in advance:)

2012-08-03T13:34:50Z

i've tryed bandicam, all i can do is record from the screen, i am looking to stop the video from stretching (if possible). thank you for taking the time to answer, though.

2012-08-04T04:49:05Z

thanks, i tried changing the aspect ratio but it was already set on the slimmer one (4:3) and when i put it to 16:9 it just goes even wider:/. the blurriness has reduced, thanks although the (let me try and explain this) the video was filmed in the shape of a portrait rectangle, and WMM is stretching it to a square. thanks for taking time to answer

Mujer Alta2012-08-03T21:33:03Z

Favorite Answer

I'm not sure what you mean about "squares" and "rectangles" (Standard 4:3 vs widescreen16:9?) but change the Aspect Ratio in Movie Maker from what is is now to the other one.

If you have the XP or Vista Movie Maker: click on Tools>Options>Advanced Tab. Look for Aspect Ratio and change it.

If you have Windows Live Movie Maker: Click on the "Project" tab. In the Aspect Ratio section, click on whichever one isn't highlighted.

The correct Aspect Ratio should solve your problem but if the resolution is still screwed up, if you video still has a bad case of the blurries, you should convert it to a WMV file.

?2012-08-03T13:11:35Z

The best way is to use Bandicam. Download it below here it helps with videos

innocent2016-10-04T04:59:05Z

convert it into avi or wma with a converter like magic video converter (googleit.) additionally the cause it is not supported is rationale its quicktime and no longer wma or avi which might be Movie Maker supported dossier varieties. like i stated simply use Magic Video Converter or whatever like that.