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chowinis asked in Games & RecreationCard Games · 1 decade ago

help with darkness deck?

i have made a great deck and i want to know how i can improve on or what bad cards are in there that i should take out so help me out

Deck list for my darkness deck:

Monsters X25

Dark resonator

Destiny hero-defender

Darkz, emissary of the darkness

Gestu fuma

Giant orc

Gravi-crush dragon

Il Blud X2

Malevolent mech-goku en

Morphing jar

Paladin of the cursed dragon

Patrician of darkness

Plague wolf

Pyramid turtle X2

Red eyes zombie dragon

Ryu kokki

Sangan

Snipe hunter

Soul-absorbing bone tower

Spear cretin

Spirit reaper

Vanity’s fiend

Zombie master X2

Spells X18

Book of life

Call of the mummy

Card destruction

Card of safe return X2

Everliving underworld cannon X2

Heavy storm

Lightning vortex

Magical stone excavation

Monster reborn

Mystic plasma zone

Pot of avarice

Shrink

The shallow grave

Swords of revealing light

Reload

Zombie world

Traps X17

Bottomless trap hole

Compulsory evacuation device

Dark illusion

Divine wrath

Draining shield

Eradicator epidemic virus X2

Magic cylinder

Magic jammer

Michizure

Sakuretsu armor X2

Seven tools of the bandit

Shadow spell

Raigeki break

Reckless greed

Waboku

at this time i do not really have enough money to buy good cards, and i like to have 60 cards in my deck.

3 Answers

Relevance
  • Anonymous
    1 decade ago
    Favorite Answer

    well then there is not much we can do. 60 cards are to many and you don't want to listen so stop asking for help. We have tried to help you but you ignored us and asked the exact same question again. Also i do not see were this deck is "great" it sucks.

  • 1 decade ago

    Your deck MUST be between 40 and 60 cards. New ruling.

    Your monster line-up is horrible. You did well to follow the rules of the current banlist and for that I applaud you.

    Monsters: 17

    1 Gorz the Emissary of Darkness

    3 Ryu Kokki

    1 Il Blud

    3 Zombie Master

    1 Mezuki

    3 Pyramid Turtle

    1 Goblin Zombie

    1 Sangan

    1 Plaguespreader Zombie

    1 Spirit Reaper

    1 D.D. Crow

    Spells: 15

    1 Card of Safe Return

    2 Allure of Darkness

    2 Book of Life

    1 Lightning Vortex

    1 Soul Taker

    1 Heavy Storm

    1 Mystical Space Typhoon

    1 Monster Reborn

    1 Brain Control

    2 Book of Moon

    2 Creature Swap

    Traps: 8

    2 Bottomless Trap Hole

    2 Compulsory Evacuation Device

    1 Sakuretsu Armor

    2 Raigeki Break

    1 Dust Tornado / Divine Wrath

    Total: 40 cards

    Extra Deck: 6

    1 Red Dragon Archfiend

    1 Goyo Guardian

    1 Stardust Dragon

    1 Black Rose Dragon

    1 Magical Android

    1 Chimeratech Fortress Dragon

    Source(s): 7 Years of Experience Regular Hobby League Player
  • 1 decade ago

    This deck is a 0.00000000000001/10

    What the f*** is this. I agree with the other guy. 60 cards IS too many and we try to help you and you refuse. I am not going to even try to give you a deck idea bulid, because this a waste of time. Its like you threw a pile of s*** together and called it a deck. For example, how can you run Vanity's Fiend, a card that stops special summonings, when most of your deck special summons? Why do you even run two different field spells?

    This is what you should do:

    Take your cards

    Put them in a pile

    Pour Lighting fluid on it

    Light a match

    Throw the lit match onto the pile of cards

    Watch the fire smother that lame piece of crap you call a deck

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