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Faust asked in Games & RecreationCard Games · 1 decade ago

Yu-Gi-Oh! Light brigade's hidden village. Opinions?

We have seen it to be a spellcaster deck that uses light spellcaster monsters and bases it's draw and summoning power to the lightbrigade monsters, Lyla lightsworn and Lumina lightsworn and the rest go for toy magician, Chaos sorcerer, Magician's Valkyria and the usual honest for surprise def.

Using "Solar Recharge" and Lumina's resurrecting powers combined with "card of safe return" (not to mention Toy Magician, Magical Exemplar ecc) gives a good draw potential and all together leave quite some monsters on the field, so the field magic "Hidden Village of Spellcasters" can block opponent's magic and there is also some nice potential for syncro summonings.

However the discard power of the lightsworn monsters here is not quite of use for us, (no wulf lightsworn, and no real need of Judgment dragon (if we wanted Judgment dragon a pure lightsworn deck would be fine). I tried my personal version of this deck and it didn't look so great, but then again i might have just had very bad luck...

We don't need playlist's here. What i want to hear is your oppinion upon such a deck... You think it's good as an idea? You think it would never work? Share your ideas.

Thanks.

1 Answer

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  • Anonymous
    1 decade ago
    Favorite Answer

    Listen... you need both luck and skill to play such a deck.

    With a little luck you can rule supreme. I have seen in action this kind of deck, plus we heard that (not the last one, the one before... don't know how to say that in english... anyway...) the c.championship was won by one such deck.

    You can imagine that having the mass summoning and draw power of a light-sworn deck is always a good thing but 75% of the light-sworn decks power is in Judgment Dragon. Plus the light-sworn decks, be it for Wulf light-sworn beast and Necro Gardna, have no problems in discarding cards, BUT a spellcaster deck that has to play it's combos and has a lot of restrictions in terms of card numbers (you have to use 3-7 spells for the field magic only), can not allow it self such a luxury. Also with the field of the spellcasters you can not play Wulf or other non spellcasters or you find yourself doomed.

    If what you want to do is play the syncro otk it's a great deck. So it's easy to make it a burn and with little hope and luck even manage tournaments, but still other than the fun factor i would advice you not to try it for serious play, cause it gives more headaches than satisfactions.

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