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Rate/Fix my Final Countdown Deck with Skill Drain?
One issue I always had with Final Countdown is how the opponent can just activate effect after effect after effect, and this was always annoying when it came to Gravity Bind, Level Limit and such cards which have to remain face-up. So, I thought I'd try Skill Drain, and it tests out fine, but I am still unsure about the face-up cards such as Messenger of Peace and Swords.
Monsters - 13
3x Battle Fader
3x Zero Gardna
3x Wattlemur
3x Winged Kuriboh (until Swift-Attacking Scarecrow is released)
1x Sangan
Spell Cards - 12
3x Final Countdown
3x Upstart Goblin
2x Gold Sarcophagus
2x Messenger of Peace
1x Reinforcement of the Army
1x Swords of Revealing Light
Traps - 15
3x Threatening Roar
3x Thunder of Ruler
3x Waboku
3x Frozen Soul
2x Skill Drain
1x Pyro Clock of Destiny
My only other concern is Royal Decree which is why I side in 2x Mystical Space Typhoon, but should I main them? I am well aware that I do not have Pot of Duality.
Thanks to everyone who takes the time to answer.
4 Answers
- Anonymous1 decade agoFavorite Answer
Okay so you're stratagey is to negate the effect of monsters + waiting for for the 20 turns to win right?, This sounds like a new and good stratagey but don't get me wrong,isn't it kinda hard to play with a Skill Drain and Final countdown
Alright let's say you got "Final Countdown" in you're hand and you play it
Most of you're trap cards are negating the effects,Where's "Mirror Force" or "Torrential Tribute"
Also even if you changed all monsters to normal,a single "MST" would ruin everything,you need "Dark Bribe"
Okay you're not going to attack, because most of you're monsters based on stalking so "Gravity Bind" and "Level Limit-Area B" sounds good to me to use
Alright as you said,if they ever used "Royal Decree" or "Jinzo" everything is going to messed up,So you have to put either "Dark Bribe" or "MST"
Alright to be honest i never dueled against a deck similar to this but i can see you can win with it if no one destroyed "Skill Drain" or "Messanger of Peace" until you win
Also why don't you use "Wave-Motion cannon" with Messanger of Peace of "Gravity Bind" with "Skill Drain Face up" but i this case you would need "Dark Bribe" or "MST" as well
so you have to make a room there :)
My Opinion is to take out "Skill Drain" and to put cards like "Marshmallon", "Spirit Reaper", "Arcana Force 0-The Fool", "Wave Motion Cannon", "Gravity Bind", "Lava Golem"..ETC and more effective + Stalking monsters,the only problem is that their effect is going to activate
but you can always use Spells and Traps ;)
- MrJLv 61 decade ago
Pretty good deck, I'll just give you my decklist:
Monsters (16)
3x Battle Fader
3x Zero Gardna
3x Winged Kuriboh
3x Golden Ladybug
1x Sangan
1x Morphing Jar
1x Marshmallon
1x Spirit Reaper
Spells (14)
3x Pot of Duality
3x Upstart Goblin
3x Final Countdown
2x Gold Sarcophagus
1x Level Limit - Area B
1x Swords of Revealing Light
1x Reinforcement of the Army
Traps (10)
3x Threatening Roar
3x Thunder of Ruler
3x Waboku
1x Gravity Bind
There's no real point in Skill Drains in here, they just burn your life points and get destroyed right away by stuff like MST and Dust.
Side 2 MSTs, not too many decks main deck Decrees.
- 4 years ago
heres an consumer-friendly restoration test it out or some thing in case you like it. Monsters:19 A Cat of unwell Omen 1x Exile stress 2x (result may be utilized if ability drain if on field) Goblin elite 3x Goblin attack stress 3x Indomitable Fighter Lei Lei 3x Chainsaw bugs 3x Fusilier Dragon2x (ought to suitable deck w/3) Majestic Mech - Goryu 2x Magics:12 Monster reborn x1 (unbanned considering that march a million) cut back x3 Fissure x1 untimely Burial 1x MST 1x Heavy hurricane 1x recommendations administration 1x Swords of disclosing mild 1x Smashing floor 1x Lightning Vortex 1x Nobleman of Crossout 1x Traps:8 replicate stress 1x Magic Cylinder 1x Torrential Tribute 1x very final attack Orders 2x ability Drain 3x
- Anonymous1 decade ago
Might want to throw a necro gardna in there too. He's good for negating attacks and stalling. Maybe 2-3 Nightmare steelcage and run a cold wave. If you can pull it off 1st turn you wont have to worry about playing Final coutdown in turn 2.