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Lv 57,246 points

Adam

Favorite Answers64%
Answers743
  • Rate my Yu-Gi-Oh! Deck?

    I tried out a few different variations, like the Thunder Seahorse + Mahunder + Triple A build, but eventually decided I liked this one the most. It was setting up more consistently, and had better power plays.

    Here's my build:

    Monsters: 15

    Batteryman 9-Volt x 3

    Batteryman Micro-Cell x 3

    Batteryman Charger x 3

    Batteryman Fuel Cell x 3

    Batteryman Industrial Strength

    Maxx "C" x 2

    Spells:

    Pot Of Duality x 2

    Upstart Goblin x 3

    Trade-In

    Battery Charger x 2

    The Monarchs Stormforth x 3

    Book Of Moon

    Forbidden Chalice x 3

    Mystical Space Typhoon x 3

    Traps:

    Breakthrough Skill x 2

    Call Of The Haunted x 2

    Compulsory Evacuation Device

    Torrential Tribute

    Solemn Warning

    The extra deck is just staple Rank 4's, 5's and 6's, but rarely actually used.

    Micro-Cell + Fuel Cell in your opening hand will usually leave you with a +3 and 9200 damage on the board on turn two, or just a Micro-Cell results in 6800 damage and a +3. The deck has great explosiveness, but also can grind, much like Geargia.

    I haven't included Short Circuit in my build, because it's generally just obsolete. If you can set up three monsters on field, they don't have any backrow that's worth getting rid of with Short Circuit. Portable Battery Pack only is useful in the late game, with a set-up Grave. This deck doesn't often reach the late game, as it usually wins quickly. There's no point weakening the early game of the deck to increase your chances in the late game if the deck rarely reaches the late game.

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Fairy Deck?

    Monsters: 28

    Tethys, Goddess Of Light x 3

    Archlord Kristya x 3

    Master Hyperion x 3

    The Agent Of Mystery - Earth x 2

    The Agent Of Miracles - Jupiter x 2

    Hecatrice x 3

    Star Seraph Scout x 3

    Star Seraph Sage x 3

    Victoria x 2

    Herald Of Orange Light x 3

    Honest x 1

    Spells: 9

    Valhalla, Hall Of The Fallen x 2

    Transmodify x 2

    Reload x 2

    Magical Mallet x 3

    Traps: 3

    Reckless Greed x 3

    Extra Deck: 15

    Orient Dragon x 1 (Soon to be Goyo Guardian)

    Black Rose Dragon x 1

    Michael, The Arch-Lightsworn x 1

    Leo, The Keeper Of The Secret Tree x 1

    Gagaga Cowboy x 1

    Abyss Dweller x 1

    Evilswarm Exciton Knight x 1

    Fairy Cheer Girl x 2

    Diamond Dire Wolf x 1

    Number 101: Silent Honor ARK x 1

    Number 50: Blackship Of Corn x 1

    Number 103: Ragnazero x 1

    Number 85: Crazy Box x 1

    Divine Dragon Knight Felgrand x 1

    The basic premise of the deck is to get out a Tethys, Goddess Of Light via Valhalla, Hall Of The Fallen or Transmodify, and then use some of the draw cards in my deck to abuse her effect, drawing me large hands which can result in me dropping 1 or 2 Master Hyperions and potentially taking game from there. However, this isn't always possible, so Archlord Kristya also provides a valuable line of defense, and it's summonable by Valhalla, Hall Of The Fallen also. The Star Seraph cards provide me with Level 4 monsters to use as Transmodify food, and can be used for Rank 4 xyz summons seeing as there's a powerful toolbox available there.

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Gladiator Beast Deck?

    Monsters: 12

    GB Laquari x 2

    GB Darius x 2

    GB Equeste x 2

    GB Bestiari

    Brotherhood Of The Fire Fist - Bear x 2

    Traptrix Myrmeleo x 2

    Thunder King Rai-Oh

    Spells: 11

    Pot Of Duality x 3

    Fire Formation - Tenki x 3

    Dark Hole

    Book Of Moon

    Forbidden Lance x 3

    Traps: 17

    Gladiator Beast's War Chariot x 3

    Traptrix Trap Hole Nightmare x 2

    Black Horn Of Heaven x 2

    Wiretap x 2

    Mirror Force x 2

    Dimensional Prison x 2

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    Extra Deck: 15

    GB Gyzarus x 2

    GB Essedarii

    GB Heraklinos

    Rhapsody In Berserk

    Gagaga Cowboy

    Abyss Dweller

    Evilswarm Exciton Knight

    Heartlandraco

    Silent Honor ARK x 2

    Blackship Of Corn

    BotFF - Tiger King

    Ragnazero

    Bujintei Kagutsuchi

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    Monsters: 23

    Superancient Deepsea King Coelacanth x 3

    Tidal, Dragon Ruler Of Waterfalls

    Royal Swamp Eel x 3

    Oyster Meister x 3

    Metabo-Shark x 2

    Phantom Of Chaos x 3

    Genex Undine x 3

    Genex Controller x 2

    Kuribandit x 2

    Gorz The Emissary Of Darkness

    Spells: 8

    Allure Of Darkness

    Foolish Burial

    Moray Of Greed x 3

    Soul Charge x 3

    Traps: 9

    Call Of The Haunted x 3

    Breakthrough Skill x 2

    Phoenix Wing Wind Blast x 2

    Compulsory Evacuation Device

    Torrential Tribute

    Extra Deck: 15

    Ghostrick Alucard

    Leviair The Sea Dragon

    Number 17: Leviathan Dragon

    Evilswarm Exciton Knight

    Diamond Dire Wolf

    Number 101: Silent Honor ARK

    Bahamut Shark

    Number 11: Big Eye

    Mecha Phantom Beast Dracossack

    Armades, Keeper Of Boundaries

    Black Rose Dragon

    Gungnir, Dragon Of The Ice Barrier

    Stardust Dragon

    Scrap Dragon

    Crimson Blader.

    The most basic combo of the deck is send Coelacanth to grave somehow and then revive it via Call Of The Haunted or Soul Charge, then discarding a card to summon 2 Oyster Meister and 2 Royal Swamp Eel. Sync Oyster and Swamp Eel for Gungnir, Oyster makes a Token for being sent to grave for a synchro, then sync the Token, Swamp Eel and Oyster Meister for Scrap dragon. The deck then has 8000 damage on the field. You can also do more if you have access to Tidal as you have extra damage on the field, or could go into stuff like Dracossack to pop more cards of your opponent. You can also do a similar play with Phantom.

    2 AnswersCard Games7 years ago
  • Rate My Yu-Gi-Oh! Deck?

    Monsters: 20

    Evolsaur Vulcano x 3

    Evolsaur Cerato x 2

    Evolsaur Diplo x 2

    Evoltile Westlo x 3

    Evoltile Lagosucho x 2

    Evoltile Casinerio

    Kuribandit x 3

    Gorz, The Emissary Of Darkness

    Blaster, Dragon Ruler Of Infernos

    Maxx "C" x 2

    Spells: 11

    Pot Of Dichotomy

    Pot Of Duality x 3

    Evo-Diversity x 3

    Soul Charge x 2

    Forbidden Lance x 2

    Traps: 9

    Evo-Singularity x 3

    Breakthrough Skil x 2

    Phoenix Wing Wind Blast x 2

    Compulsory Evacuation Device

    Torrential Tribute

    Extra Deck: 15

    Evolzar Dolkka x 2

    Evolzar Laggia x 3

    Evolzar Solda

    Ghostrick Alucard

    Leviair The Sea Dragon

    Number 80: Rhapsody In Berserk

    Gagaga Cowboy

    Abyss Dweller

    Evilswarm Exciton Knight

    Number 50: Blackship Of Corn

    Number 103: Ragnazero

    The deck forgoes the normal Evoltile + Evo-Force engine for the Kuribandit + Evo-Singularity engine instead. This gets the game moving very quickly, allowing you bring out a Laggia, Dolkka or Solda on your second turn. Lagosucho helps you with this as it sends an Evolsaur to grave for Singularity, and Soul Charge can also allow for some easy xyz plays. Phoenix Wing lets me discard Evols to make Singularity live, and it's also a great out to pretty much anything.

    2 AnswersCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    Monsters: 17

    Blackwing - Shura The Blue Flame x 3

    Blackwing - Bora The Spear x 3

    Blackwing - Kalut The Moon Shadow x 3

    Blackwing - Blizzard The Far North x 2

    Blackwing - Steam The Cloak

    Blackwing - Kochi The Daybreak

    Blackwing - Gale The Whirlwind

    Blackwing - Zephyros The Elite

    Maxx "C" x 2

    Spells: 8

    Black Whirlwind x 3

    Pot Of Duality x 2

    Creeping Darkness

    Allure Of Darkness

    Soul Charge

    Traps: 15

    Icarus Attack x 3

    Fiendish Chain x 3

    Vanity's Emptiness x 2

    Black Sonic x 2

    Delta Crow - Anti-Reverse

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    Extra Deck: 15

    Leviair The Sea Dragon

    Abyss Dweller

    Evilswarm Exciton Knight

    Number 82: Heartlandraco

    Ice Beast Zerofyne

    Number 101: Silent Honor ARK

    Number 50: Blackship Of Corn

    Number 66: Master Key Beetle

    Number 85: Crazy Box (I side Skill Drain)

    Blackwing Armed Wing

    Black Rose Dragon

    Blackwing Armor Master x 2

    Scrap Dragon

    Crimson Blader

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    I've decided that Mythic Rulers are a good deck to play for tournaments, as they're not quite as sided against this format. Here's my current decklist, any suggestions you guys have are welcome.

    Monsters: 18

    Blaster, Dragon Ruler Of Infernoes

    Tidal, Dragon Ruler Of Waterfalls

    Tempest, Dragon Ruler Of Storms

    Redox, Dragon Ruler Of Boulders

    Mythic Tree Dragon

    Mythic Water Dragon x 2

    Flamvell Guard x 2

    Debris Dragon

    Influence Dragon

    Blue-Eyes White Dragon

    White Stone Of Legend

    Kuribandit x 3

    Maxx "C" x 2

    Spells: 17

    Trade-In x 2

    Cards Of Consonance x 2

    Upstart Goblin x 3

    Soul Charge x 3

    Dragon Shrine x 3

    Foolish Burial

    Burial From A Different Dimension

    Gold Sarcophagus

    Sacred Sword Of Seven Stars

    Traps: 5

    Phoenix Wing Wind Blast x 2

    Raigeki Break

    Compulsory Evacuation Device

    Torrential Tribute

    Extra Deck: 15

    Orient Dragon

    Stardust Dragon

    Colossal Fighter

    Scrap Dragon

    Crimson Blader

    Azure-Eyes Silver Dragon

    Leo, The Keeper Of The Sacred Tree

    Star Eater

    Evilswarm Exciton Knight

    Number 11: Big Eye

    Mecha Phantom Beast Dracossack x 2

    Number 15: Gimmick Puppet Giant Grinder

    Divine Dragon Knight Felgrand

    Hieratic Sun Dragon Overlord Of Heliopolis

    The deck is fairly obvious in how it works, Dragon Rulers make Synchros and xyz summons easy, you can make Rank 8's fairly easy as well, and the draw power synergises well with the cards since Dragon-Type Tuners and Level 8 monsters are easy to tutor to your hand.

    2 AnswersCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    I've been getting bored of the meta recently so decided that Chain Beat would be fun to play, and as such I came up with this deck list:

    Monsters: 8

    Wind-Up Rabbit x 3

    Evilswarm Thunderbird x 3

    BotFF - Bear

    BotFF - Gorilla

    Spells: 10

    Black Garden x 3

    Terraforming

    Pot Of Duality x 3

    Fire Formation - Tenki x 3

    Traps: 22

    Fiendish Chain x 3

    Accumulated Fortune x 3

    Vanity's Emptiness x 2

    Needle Ceiling

    Compulsory Escape Device x 3

    Dimensional Prison x 2

    Mirror Force x 2

    Pollinosis x 2

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    For those of you unfamiliar with the deck, the basic idea is that Rabbit and Thunderbird can just dodge pretty much anything, and your traps remove their monsters so that you can beat down on them. Black Garden halves the attack of all monsters when they're summoned, but Rabbit and Thunderbird can dodge this because they simply return to the field, rather than summon themselves. Most the traps are fairly obvious, just removal stuff, and then Pollinosis is really good in this deck, any time my opponent summons I get a Plant token from Black Garden, meaning that Pollinosis effectively becomes a free negate anything.

    Any suggestions you guys have are welcome, thanks.

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    So Chaos Dragons have gotten quite a bit of support recently, and being one of my favourite decks ever since the structure deck came out I decided to give them another go. I don't like the consistency issues of the Lightsworn version, nor did I feel that the Baby Chaos Dragon engine left you with enough of an early game, which is pretty devastating considering how this format is looking. With these things considered I decided to try out something new, and here's what I've got:

    Monsters: 23

    Red-Eyes Darkness Metal Dragon

    Dark Armed Dragon

    Lightpulsar Dragon x 3

    Eclipse Wyvern

    Hieratic Dragon of Tefnuit x 3

    Galaxy Serpent

    Labradorite Dragon

    Thunder King Rai-Oh

    Kuribandit x 3

    Tour Guide From The Underworld x 3

    Chaos Sorcerer x 2

    Black Luster Soldier - Envoy Of The Beginning

    Maxx "C" x 2

    Spells: 10

    Hieratic Seal Of Convocation x 2

    Dragon Shrine x 2

    Foolish Burial

    Soul Charge x 2

    A Wingbeat Of Giant Dragon x 2

    Mystical Space Typhoon

    Traps: 7

    Raigeki Break x 2

    Fiendish Chain x 2

    Mirror Force

    Compulsory Evacuation Device

    Torrential Tribute

    Extra deck:

    Mechquipped Angineer

    Ghostrick Alucard

    Leviair The Sea Dragon

    Number 17: Leviathan Dragon

    Hieratic Dragon King Of Atum

    Gauntlet Launcher

    Photon Strike Bounzer

    Constellar Ptolemy M7

    Gaia Dragon, The Thunder Charger

    Ally Of Justice Catastor

    HTS Psyhemuth

    Stardust Dragon

    Colossal Fighter

    Scrap Dragon

    Crimson Blader

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    So I've gone back to Wind-Ups for a bit and decided they're still fairly decent as they can spam out whatever xyz is needed for a situation, and with the recent release of Exciton and Honor ARK. Plus they can OTK easily enough still with Shark + Magician + Factory, or Shark x 2 + Magician which isn't too hard to get in hand.

    Here's the decklist I'm using:

    Monsters: 17

    Wind-Up Rabbit x 3

    Wind-Up Rat x 3

    Wind-Up Shark x 3

    Wind-Up Magician

    Wind-Up Soldier

    Tour Guide x 2

    Brotherhood of the Fire Fist - Bear

    Thunder King Rai-Oh

    Effect Veiler x 2

    Spells: 9

    Fire Formation - Tenki x 2

    Wind-Up Factory x 3

    Book Of Moon

    Mystical Space Typhoon x 3

    Traps: 14

    Fiendish Chain x 2

    Mirror Force x 2

    Dimensional Prison x 2

    Trap Stun x 2

    Seven Tools Of The Bandit

    Black Horn Of Heaven

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    Extra Deck: 15

    Wind-Up Zenmaines

    M-X-Saber Invoker

    Leviair The Sea Dragon

    Ghostrick Alucard

    Number 30: Acid Golem Of Destrution

    Abyss Dweller

    Steelswarm Roach (Hieratic Dragon Rulers are a thing)

    Evilswarm Exciton Knight

    Number 101: Silent Honor ARK

    Photon Papilloperative x 2 (Both are required for the OTK)

    Number 61: Volcasaurus

    Tiras, Keeper Of Genesis

    Wind-Up Arsenal Zenmaioh

    Gaia Dragon, The Thunder Charger

    Any feedback is welcome.

    Cheers guys!

    2 AnswersCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck?

    I've decided Fire Kings are still fairly decent this format, even with the loss of two Rekindling, so I've been running them for a bit. Here's the decklist I'm using:

    Monsters: 14

    Fire King High Avatar Garunix x 2

    Fire King Avatar Barong x 3

    Fire King Avatar Yaksha x 3

    BotFF - Bear

    Coach Soldier Wolfbark

    Cardcar D x 2

    Effect Veiler x 2

    Spells: 14

    Fire Formation - Tenki x 3

    Onslaught Of The Fire Kings x 3

    Circle Of The Fire Kings x 3

    Rekindling

    Dark Hole

    Mystical Space Typhoon x 3

    Traps: 12

    Fiendish Chain x 2

    Dimensional Prison x 2

    Mirror Force x 2

    Seven Tools Of The Bandit x 2

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    Extra Deck: 15

    Gagaga Cowboy

    Abyss Dweller

    Maestroke The symphony Djinn

    Evilswarm Exciton Knight

    Diamond Dire Wolf x 3

    Silent Honor ARK x 2

    Blackship Of Corn

    BotFF - Tiger King

    Dragon Knight Felgrand

    Heliopolis

    2 AnswersCard Games7 years ago
  • Rate/Make suggestions for my Yu-Gi-Oh! deck?

    I'm running Acid Golem Lockdown, with a dinosaur engine as well, so that when I don't draw Creature Swap/Mystic Box I can actually still do something, or push through the damage needed if they remove Golem before they lose. Here's the deck so far:

    Monsters: 17

    Rescue Rabbit

    Kabazauls x 3

    Hydrogeddon x 3

    Gishki Ariel x 2

    Gishki Beast x 3

    Tin Goldfish x 2

    Aqua Spirit x 2

    Thunder King Rai-Oh

    Spells: 14

    Pot Of Duality x 3

    Moray Of Greed x 3

    Creature Swap x 3

    Mystic Box

    Forbidden Lance x 3

    Book Of Moon

    Traps: 9

    Fiendish Chain x 3

    Dimensional Prison x 2

    Mirror Force

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Solemn Warning

    Extra Deck:

    Leviathan Dragon

    Acid Golem Of Destruction x 2

    Gagaga Cowboy

    Abyss Dweller

    Maestroke The Symphony Djinn

    Evilswarm Exciton Knight

    Diamond Dire Wolf

    Silent Honor ARK

    Evolzar Dolkka

    Evolzar Laggia x 2

    Bahamut Shark x 2

    Crazy Box

    Side Deck: 15

    Smashing Ground x 2 (Bujin, Mermail)

    Nobleman Of Crossout x 2 (Geargia, Ghostrick, Gravekeeper)

    Dimensional Fisure (Mermail, Bujin)

    Mystical Space Typhoon x 3 (General)

    Eradicator Epidemic Virus (Spellbooks, anything Spell/Trap heavy)

    Mind Crush (Most top decks right now)

    Light-Imprisoning Mirror (Bujin)

    Macro Cosmos (Mermail, Bujin)

    Soul Drain (Mermail, Bujin)

    So that's the complete deck, any recommendations on any part of the deck would be appreciated.

    Thanks guys

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh Deck?

    I decided to run Acid Golem Lockdown for a while because I think it's a really fun deck to run, but to mitigate its inconsistencies I've also included a small Dinosaur engine that works alongside it to use the Evolzar xyz monsters as well.

    Here's the deck:

    Monsters: 17

    Rescue Rabbit

    Kabazauls x 3

    Gishki Ariel x 2

    Gishki Beast x 3

    Hydrogeddon x 3

    Tin Goldfish x 2

    Aqua Spirit x 2

    Thunder King Rai-Oh

    Spells: 14

    Pot Of Duality x 3

    Moray Of Greed x 3

    Creature Swap x 3

    Mystic Box

    Book Of Moon

    Forbidden Lance x 3

    Traps: 9

    Fiendish Chain x 3

    Dimensional Prison x 2

    Mirror Force

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Solemn Warning

    Extra Deck: 15

    Number 17: Leviathan Dragon

    Number 30: Acid Golem Of Destruction x 2

    Gagaga Cowboy

    Abyss Dweller

    Maestroke The Symphony Djinn

    Evilswarm Exciton Knight

    Diamond Dire Wolf

    Number 101: Silent Honor ARK

    Evolzar Dolkka

    Evolzar Laggia x 2

    Bahamut Shark x 2

    Number 85: Crazy Box

    So for those of you not aware, the deck generally works by summoning out Bahamut Shark who uses its effect to summon an Acid Golem with no materials, which you then Creature Swap to your opponent, they then can't attack with it, it burns them for 2000 damage each turn and they can't special summon. Because it's not always possible to do this, and cards like Torrential Tribute and Dark Hole exist, I also included the Evolzars to negate effects that would get rid of Acid Golem.

    Cheers guys.

    2 AnswersCard Games7 years ago
  • Rate my Hearthstone Deck?

    So I've been playing for about 3 weeks now, and decided I quite like Priest (despite it currently being one of the worst classes), here's the decklist I'm currently running:

    Circle Of Healing x 2

    Power Word: Shield x 2

    Northshire Cleric

    Ancient Watcher x 2

    Crazed Alchemist x 2

    Nat Pagle

    Sunfury Protector x 2

    Wild Pyromancer x 2

    Shadow Word -Death x 2

    Thoughtsteal x 2

    Injured Blademaster x 2

    Auchenai Soulpriest x 2

    Defender Of Argus

    Holy Nova x 2

    Holy Fire x 2

    Cabal Shadow Priest x 2

    Mind Control

    The decks runs the usual Circle Of Healing combos with Blademaster + Northshire or Circle + Soulpriest for a beefy minion and draws or field clear respectively. I also found I was running in to a lot of rush decks, so the inclusion of Wild Pyromancer helps in those match-ups somewhat since I can't always draw in to Ancient Watcher + Sunfury Protector in the early game.

    So yeah, feel free to rate and give any constructive criticism.

    Thanks guys.

    3 AnswersCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck, January 2014 Format?

    I've decided to run a variant of Lightsworns this ban list, but feeling that the pure version was too slow and that Twilight was too inconsistent I've gone with Lightsworn Rulers. I'm also well aware that the new Lightsworns were released in the OCG, but we haven't even had it confirmed if they're getting released in the TCG yet, so I will not be including them in any builds until they are released.

    Anyway, on with the decklist:

    Monsters: 33

    Judgment Dragon x 2

    Lightray Diabolos x 3

    Lumina x 3

    Lyla x 2

    Wulf x 2

    Ryko

    Jain

    Garoth

    Ehren

    Gragonith

    Shire

    Card Trooper x 2

    Debris Dragon

    Blaster, D-Ruler

    Tidal, D-Ruler

    Tempest, D-Ruler

    Eclipse Wyvern x 3

    Black Dragon Collapserpent x 2

    Veiler

    Swift Scarecrow

    Maxx "C" x 2

    Spells: 5

    Charge Of The Light Brigade

    Solar Recharge x 3

    Foolish Burial

    Traps: 3

    Phoenix Wing Wind Blast x 3

    Extra Deck: 15

    WU Zenmaines

    Leviair

    Leviathan Dragon

    Abyss Dweller

    Lavalval Chain x 2

    Starliege Paladynamo

    Dire Wolf

    Constellar Omega

    Gem-Knight Pearl

    Big eye

    Dracossack x 2

    Black Rose Dragon

    Star Eater

    So the deck doesn't run quite the same as a normal Lightsworn deck, instead it relies on sending my Eclipse Wyverns + a D-Ruler to grave, then you banish the Wyverns to summon the D-Ruler, the Wyverns search out my Diabolos/JD and I drop about 3-4 big monsters in a go, and if I'm using Diabolos then it means I can make Dracossack or Big Eye very easily.

    I'll explain a few of the card choices that aren't necessarily obvious:

    1 Ryko - It's not a great card this format, and two slow for the 2-3 turn set up that this deck tries to achieve.

    1 Shire - It's a Debris target and another Light, Lightsworn monster for Diabolos/JD.

    1 Gragonith - Same as Shire, but Dragon as well for the D-Rulers.

    Black Dragon - Lets me get of Eclipse's effect, and sets me up for easy Lavalval Chain plays to send more Eclipses to grave.

    Phoenix Wing Wind Blast - The card is very useful in place of MST since it can get rid of monsters as well, plus returning things like Mirror Force to top of deck actually works better in this deck that requires a couple of turns set up and then explodes. Whilst it's on the top of their deck they're effectively losing out on a turn of their own setting up, but even better, once I summon a Diabolos or JD Mirror Force no longer even affects me, because I just pop it. On top of that, I have 3 D-Rulers, 3 Eclipse Wyvern and 2 Wulf, if any of those are in my hand, they're pretty much just as good to me in the grave, so the cost of Phoenix Wing hardly affects me. Plus it can help put the last Light in grave I need to explode a turn earlier.

    3 Diabolos Vs 2 JD - So in testing this deck I found I actually prefer Diabolos to JD in this particular build, since Diabolos lets me get rid of backrow and then xyz for 7 with another copy of itself/a D-Ruler. Really, most plays with this card are a +1 at least. For example, banish it with Eclipse, Banish Eclipse for a D-Ruler and add Diabolos which is a +1 or +2 depending on if the D-Ruler was in grave or hand. Then Diabolos gets to get rid of a set card for free, possibly even stunning my opponent by putting a dead MST or the like tot op of deck, and that's now a +3 overall. On top of that I can xyz for Big Eye, or Dracossack to gain even more advantage. JD is nice, but not being a Level 7 makes it just less important in the deck.

    Any suggestions about the deck or things I might have overlooked are welcome.

    Cheers guys.

    1 AnswerCard Games7 years ago
  • Rate my OCG Yu-Gi-Oh! deck?

    It turns out that with the new OCG Lightsworn support (mainly Raiden and Michael) Lightsworn Rulers are just crazy broken. This is the decklist I'm using:

    Judgment Dragon x 2

    Lightray Diabolos x 3

    Lyla x 3

    Lumina x 3

    Raiden x 3

    Wulf x 2

    Ryko

    Ehren

    Garoth

    Jain

    Minerva

    Honest

    Eclipse Wyvern x 3

    Blaster

    Tempest

    Tidal

    Black Dragon Collapserpent x 2

    White Dragon Wyverburster

    Maxx "C" x 2

    Effect Veiler

    Spells: 6

    Reinforcement Of The Army

    Charge Of The Light Brigade

    Solar Recharge x 3

    Foolish Burial

    Extra Deck:

    Black Rose

    Michael, Lightsworn Ark x 2

    Stardust

    Crimson Blader

    Zenmaines

    Leviair

    Abyss Dweller

    Lavalval Chain x 2

    Starliege Paladynamo

    Constellar Omega

    Big Eye

    Dracossack x 2

    So basically the deck uses the Lightsworn Milling engine to send Eclipse Wyvern and the E-Dragons to grave, and then spams a load of high level monsters. The Wyverns search out Judgment Dragon and Diabolos, you then banish them for Diabolos' effect or to summon the E-Dragons. Judgment and Diabolos clear backrow for you, and then you can spam out xyz monsters like Dracossack and Big Eye, or just put down a load of big hitters. Also, Lumina + Raiden allow you to mill 2 in your main phase, discard a card to grave, and make Michael who also happens to be a level 7 Dragon. The deck has some really great synergy, and as long as you're careful with how you move about the cards in your grave you can usually OTK within 2-3 turns.

    If you feel I have missed out anything here, then feel free to let me know.

    Cheers guys.

    1 AnswerCard Games7 years ago
  • Rate my Yu-Gi-Oh! Deck, Sept 2013 Format?

    So I decided to run Chaos Ninjas until the end of this format, this is my build so far, but any recommendations are welcome.

    Here's the decklist:

    Monsters: 16

    Grandmaster Hanzo x 3

    Golden Upstart x 3

    Grandmaster Sasuke

    Tour Guide x 2

    Eclipse Wyvern

    Lightpulsar x 2

    REDMD

    Darkstorm Dragon

    Chaos Sorc

    BLS

    Spells: 6

    ROTA

    Pot Of Duality x 2

    Magic Planter

    Dark Hole

    Book Of Moon

    Traps: 18

    Ninjitsu Art Of Super Transformation

    Fiendish Chain x 3

    Call Of The Haunted x 2

    Mirror Force x 2

    D-Prison x 2

    Trap Stun x 2

    Compulsory

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    Extra is really what you'd expect, normal Rank 4s with Excalibur and rank 3s, plus one Photon Strike Bounzer, just incase.

    There's a couple of unusual choices I'm using in this deck, namely Sasuke, Darkstorm Dragon, Eclipse Wyvern, Tour Guide and Trap stun.

    Sasuke is fairly easy to explain, basically I needed another Ninja and another Light, so he made sense. Besides that, it's not an awful effect, helps against Dragons when they just leave Redox, etc in def for a turn.

    Darkstorm works in two ways, first off a dark and dragon, but also its effect to clear spells and traps is very useful both in getting rid of my dead Calls, Chains and Super Trans and as a pseudo-Heavy Storm.

    Eclipse Wyvern is the only level 4 target of Super Trans that made much sense, I mean I could've run 3 Guiaba, but then I'd need Lance, and more extra deck space. Plus Eclipse makes for decent plays with Tour Guide and Lightpulsar in hand.

    Tour Guide works well in this deck because it allows me to go into Leviair, grabbing back a Hanzo for a +2 overall, or making Giga-Brilliant to set up my grave with Lights and Darks. Plus they're more darks for the chaos element.

    Trap Stun is in here over MST because it does pretty much the same thing, but also lets my monsters survive Call/Super Trans being destroyed, plus being a trap it's discard fodder for Upstart.

    Any suggestions are welcome if you can provide some decent reasoning.

    Cheers guys.

    1 AnswerCard Games7 years ago
  • Rate my Yu Gi Oh! Deck?

    Dragon Rulers are of course utterly broke, and this is my build of them. Any tips on what you think my deck needs more of, then please do say. However, I'd appreciate it that if you do make any suggestions, give relevant arguments as to why you made those suggestions.

    Anyway, here's the deck:

    Monsters: 22

    Blaster x 3

    Tidal x 3

    Redox x 3

    Tempest x 3

    Debris Dragon x 2

    Dragunity Corsesca

    Flamvell Guard

    Trigon

    Golem Dragon

    Card Trooper x 2

    Maxx "C" x 2

    Spells: 11

    Dragon Ravine x 3

    Terraforming

    Gold Sarcophagus

    Sacred Sword x 3

    Cards Of Consonance x 2

    Dark Hole

    Traps: 8

    Castle Of Dragon Souls x 2

    Phoenix Wing Wind Blast x 3

    Vanity's Emptiness

    Sixth Sense

    Return From The Different Dimension

    Extra deck: 15

    Queen Dragun Djinn

    Gem-Knight Pearl

    Big Eye

    Dracossack x 2

    Catastor

    Orient Dragon

    Ancient Fairy Dragon x 2

    Black Rose Dragon

    Stardust Dragon

    Scrap Dragon

    Crimson Blader x 2

    Star Eater

    So for the most part it's fairly standard, because most Dragon Ruler decks are fairly similar really. The main things I feel I actually need to talk about are:

    Trigon: It's a target for Debris Dragon, searchable by Blaster and it can be equipped to Dracossack to keep Dracossack from destruction, if needs be. Mostly it makes going in to the Ancient Fairy loop easier.

    Golem Dragon: Once again it's a target for Debris Dragon, searchable by Redox, and it allows me to go in to Queen Dragun and Pearl. Pearl is very helpful for the Evilswarm match-up, and considering all the peices for Pearl are searchable, it gives me an easy way out in an otherwise awkward match-up.

    Phoenix Wing: Doesn't need much explanation, I just prefer it to Raigeki Break, because this gets rid of Dracossacks, and Maestrokes, Stardusts, Fortune Tunes, Angineers, etc.

    Ancient Fairy Dragon: Basically there is a loop with this card that leaves you with two Dracossacks, and all you need is a Blaster/Tempest in grave/Ravine on the field, and a Debris Dragon in hand. Normal Debris and make ancient Fairy, pop Ravine, search new Ravine send Blaster/Tempest to grave. Banish Tempest/Blaster to summon another Dragon Ruler, and add Guard/Corsesca to hand. Use Fairy Dragon's effect to summon the tuner, then overlay Fairy and Ruler for Dracosaack, make two tokens and sync tokens with tuner for another Fairy Dragon, rinse and repeat and summon another Dracossack.

    So yeah, any suggestions would be great.

    Cheers guys.

    2 AnswersCard Games8 years ago
  • Rate My Yu Gi Oh! Deck?

    I decided to build Fire Kings since they're a fairly cheap deck, if you ignore the extra deck. I've been testing for a while now, and this is what I've ended up with:

    Monsters: 15

    FKHA Garunix x 2

    FKA Barong x 3

    FKA Yaksha x 3

    Flamvell Firedog x 3

    Brotherhood Of The Fire Fist - Bear

    Effect Veiler

    Maxx "C" x 2

    Spells: 18

    Fire Formation - Tenki x 2

    Onslaught Of The Fire Kings x 3

    Circle Of The Fire Kings x 3

    Rekindling x 3

    Pot Of Duality x 2

    Forbidden Lance x 3

    Dark Hole

    Book Of Moon

    Traps: 7

    Mirror Force x 2

    Raigeki Break

    Compulsory Evacuation Device

    Bottomless Trap Hole

    Torrential Tribute

    Solemn Warning

    The extra deck is what you'd expect, Rank 4's with an Armades as well.

    I've tried out a few different things like Wolfbark, Blaster, and various other cards that destroy my own cards.

    Wolfbark I decided not to go with since it basically fulfills the exact same role as Rekindling except it takes up my normal summon, can be Veiler'd and can only summon back one monster at a time. I could run Wolfbark alongside Rekindling, but then I have the problem inconsistency since I'd be running 3 Rekindling and 2-3 Wolfbark all which require the Fire Kings to be in the grave. Opening up with even just 2 of those in hand would leave me with only 4 cards that I can actually use, and 2 dead cards.

    Blaster is a nice card in a lot of Fire decks, but not this one. The effect to discard and destroy has a lot of synergy here as I need cards in the grave, however there are literally no Fire monsters that I want to banish to summon back Blaster. As such, it means that Blaster only has one use, which basically makes it a glorified Raigeki Break that can't discard spells/traps for its cost.

    The rest of the cards that destroy my own monsters are just inconsistent in general, and Diamond Dire Wolf, Garunix, Circle and Yaksha get off Barong/Garunix's effect enough anyway.

    Any tips would be appreciated, but obviously I'm not looking to include any of the cards I've just said I don't want to include.

    Cheers guys.

    7 AnswersCard Games8 years ago
  • What does everyone reckon the top decks next format will be?

    So now that the official TCG banlist has been announced for Yu-Gi-Oh! the two best decks are getting hit pretty hard, rendering Dragon Rulers unplayable and Prophecy definitely lost out too. The banlist looks like one of the best I've seen since I started this game, it's extremely balanced and they've actually taken in to account which decks are likely to do well and nerfed them a little too.

    Anyway, from what I've seen it looks like Genex Mermail could make a comeback as they can still use Dragoons when they need to, but can't OTK easily with the limiting of Diva. 4 Axis Fire Fist should do alright as well, as although they lost 1 Tenki, it is still searchable by a load of their monsters, plus they lost some of their traps, which will de-power them a little.

    Whilst Evilswarm haven't directly been hit, they have lost a Rabbit making them a little more inconsistent, plus they've lost some of their traps. Perhaps even more importantly though, without Dragon Rulers (and the limiting of EEV) they just won't be that popular since they won't be stopping much.

    Stellars look like they could actually shine now, seeing how they're very consistent, and they have Pleiades, which just owns. Blackwings may also make a comeback, though it's hard to judge really. Triple Whirlwind works very heavily in their favour, and they do have their own Heavy Storm-like card.

    The last deck I think will do well is Zombies, since they gained a second PSZ and Mezuki, and the format is slowed down enough that they can probably get away with using Goblin Zombie and Pyramid Turtle to set themselves up over the course of a couple of turns.

    Personally, I'll be running Zombie-DAD because it's a lols deck, and actually fairly consistent thanks to double Mezuki and PSZ now. So what will everyone else be running, and what do they reckon the top decks will be if I missed any out?

    1 AnswerCard Games8 years ago