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Gears of War 2 Review?

I plan on buying Gears 2 but my friend told me that it wasn't all that great and it was the same as the first. Is it really to much like the first Gears? If it is then I wont buy it, but Im sure that there has to be something different about it. What do you rate it out of 10?

3 Answers

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  • Anonymous
    1 decade ago
    Favorite Answer

    10/10 man. I was like you. I hated the 1st one. The game is great though. Word of the wise.. although right now live is having a huge deal. All the ppl are cloging the servers and making it REALLY REALLY slow. buy the game but expect some issues with live for the first bit until its fixed. BUt again, the game is great. Good story, and from what i have played on live def. another good edition to the game collection.

  • 1 decade ago

    Your frind must not know what hes talking about. The 2nd one is great. Omg you will not belive how long i play that for. There are so many new executions 11 i think and so many new guns. You get to see many new characters and locust. It is so different from the first one. The graphics are so much better they remade gridlock and have new maps It's insainly good plus the blood and the gore is also wuts cool about it much more gorier than the 1st, Ill rate this a 10/10, 11/10 if i could off

  • 1 decade ago

    29 September 2008 - "Cry havoc, let slip the dogs of war", as they say in Julius Caesar, but is Gears of War sequel cashing in or the must-have for adult gamers this Christmas? We were given a couple of hours with pre-gold code to find out.

    The new game, due out on 7 November, will once again pick up the story of Marcus Fenix and the rest of the COG Delta Squad as they take the fight to the Locust Horde.

    It seems the tactics of the last battle didn't work and deciding that the human race is likely to be wiped out if they sit and defend, the Gears are taking the battle to the Locust in one final last-ditch attempt. What follows is your attempt to make that last stand a reality.

    To meet that end, the developers have focused on a new mantra: "New, better, more" and so you get new weapons, new characters, new monsters, new vehicles and of course new locations. Those new locations are stunning, while this time around there seems to be a greater emphasis on using vehicles and monsters to get you around areas quickly. Epic has clearly enjoyed playing the Halo series.

    Action is, as it was before, packed in with plenty of Locust Horde to kill off in the opening sequence, set in a hospital, before you've managed to catch your breath. Controls have virtually stayed the same, although there are tweaks with the introduction of a new control system similar to Uncharted on the PS3.

    According to Cliff Bleszinski, the lead designer of Gears of War 2, those tweaks at times have gone to the extreme with the cover system getting over 400 improvements alone, something we have to admit we didn't really notice in our brief play.

    One we did, was the new addition of a crawl mode when you are dying waiting to be rescued by one of your team. Now instead of lying there like a dead duck you can try to crawl to a mate or out of harm’s way. It certainly adds to your plight. But the tweaks aren't just on single player. The co-op mode, which stays two-player, gets individual difficulty levels so two people of different skills can play together at the same time: ideal for Master and Padawan.

    Beyond the control and gameplay tweaks there is also the addition of a new multiplayer mode called Horde. Similar to the Horde mode in Alien vs. Predator on the PC, you and four others get to face wave after wave of oncoming Locust Horde for, if you can live that long, 50 waves.

    Incredible fun, it's bound to be a hit when it hits Xbox Live as it allows you to work as a team against the bad guys rather than just another all out Multiplayer mode. As long as one person survives you get to go on to the next wave, I managed a rather poor wave 7 before the monsters got the better of us.

    Graphics get the customary enhance and overhaul with a bit more colour making its way into the still very grey landscape. One nice feature is the depth of field. Just as in real life, moving fast or trying to see stuff in the distance outside your focal point will be blurred. It's a small detail but one that works effectively in making the gameplay even harder/real.

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