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Ben
Lv 6
Ben asked in Science & MathematicsMathematics · 1 decade ago

Zilch (dice probability)?

During our holiday celebration, my family started a game of zilch. Zilch is a dice game played with six dice, and is somewhat similar to yahtzee. I'm interested in the probability of getting a zilch in the first roll, with the six dice.

In the first roll, the following situations score:

any die 1

any die 5

three or more of a kind

three pair

straight (1-6)

If you fail to get any of those, you score 0 and lose your turn (you "zilch"). Assuming fair dice, what is the probability of zilching?

Bonus: What about with 5, 4, 3, 2, or 1 die? The same scoring rules apply, except obviously you can no longer get a straight or three pair, nor can you get a triple with 1 or 2 dice.

[In the game, you set aside at least one die that earns you points from each roll and have the option of rolling the remaining dice. You add all points you earn to your score; however, if you zilch at any point in your turn, you get no points whatsoever for that turn. So knowing how likely it is to zilch is fairly important. 1 and 2 dice are easy, 3, 4, 5 a bit harder, and I think all 6 is a bit tricky. I have an answer for 6, but want to make sure I've got it right.]

Update:

Ack, cheeser, don't change your answer without noting it; I hadn't noticed you fixed your answer! What you have now is what I had gotten myself.

What had Zeta come up with?

4 Answers

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  • 1 decade ago
    Favorite Answer

    Everyone is WRONG WRONG WRONG.

    You cannot simply do 1 - ∑[each scoring probability]

    because the scoring probabilities are NOT MUTUALLY EXCLUSIVE!!

    http://en.wikipedia.org/wiki/Probability#Mathemati...

    Let each event be:

    A - any die 1

    B - any die 5

    C - 3 or more of a kind

    D - 3 pair

    E - straight

    You must apply the principle of inclusion/exclusion, which is:

    1 - P[A] - P[B] - ... - P[E] + P[ A∩B ] + P[A∩C] - etc.

    Think about it like a venn diagram. To count the probability of avoiding A∪B (A or B or both), you have to count P[A]+P[B]-P[A∩B]. The other answers are DEAD WRONG because they forget this! And it's even worse, because with five events, there are many many extra terms that they ignored.

    You can simplify it somewhat. The following events are mutually exclusive:

    E and D

    E and C

    So any time we see them together we can make those terms 0.

    And the following events are subsets of each other:

    A ⊆ E

    B ⊆ E

    So that when we see A∪E, we can just write E (same with B∪E).

    ------------- ------------- ------------- ------------- ------------- ------------- ------------- -------------

    So let's start computations with the one-events.

    P[A] = 1 - (5/6)^6 = 0.665102

    P[B] = 1 - (5/6)^6 = 0.665102

    P[E] = 6! / 6^6 = 0.015432

    P[C] and P[D] are substantially harder to compute than the rest. Just read on (there is no need for me to compute all these).

    ------------- ------------- ------------- ------------- ------------- ------------- ------------- -------------

    Now the double events:

    P[A∪B] = 1 - (4/6)^6 =

    P[A∪E] = P[E] = 0.015432

    P[B∪E] = P[E] = 0.015432

    etc... for the rest of the events and sets of events.

    ------------- ------------- ------------- ------------- ------------- ------------- ------------- ------------

    You can attempt to calculate this directly (without the 1-∑[stuff] approach).

    It is actually much much simpler, and gets you the correct answer. This is why I've omitted the rest of the above method - I use it only to show that the other people are WRONG because they have serious flaws in their logic (and may have computed the probabilities incorrectly too!).

    Say you have no 1s and no 5s. Then you have no straight for sure. This avoids A,B, and E.

    Then you have four possible numbers: 2, 3, 4, 6.

    You can use at most two of each, to avoid D.

    But you can't use more than two pairs either, to avoid C.

    Well then, you can use two pairs, and two singles.

    That's EXACTLY enough dice.

    Then the question is how many ways can we do this?

    Just count them:

    Pick two for the pairs, and two for the singles.

    (4C2)(2C2) = 6

    223346

    224436

    226634

    334426

    336624

    446623

    And how many possible rolls are there?

    It's easier to think of these as ordered, so that the total number is simply 6^6. But the the total number of dice throws that work for us is not 6, but rather 6 times:

    6! / (2! 2!)

    That's the number of ways to rearrange 2pairs and 2singles. Then you get the probability:

    (6 6! / (2! 2! ) ) / 6^6 = 6! / ( 4 6^5 ) = 5 / 216 = 0.0231481...

    That's approximately 2.31% (fairly small).

    I even wrote a short script that experimentally verifies this value to 8 decimal places in a few minutes.

    ------------- ------------- ------------- ------------- ------------- ------------- ------------- ------------

    What does this tell us about other numbers of dice? If you use 7 (or more) dice, you MUST score (since you cannot avoid them with more than 6 dice).

    If you use 5 dice, you still count:

    [ # possible (ordered) throws of 2,3,4,6 with at most 2 pairs and no 3 of a kind ]

    which simplifies to simply:

    [ # possible (ordered) throws of 2,3,4,6 with no 3 of a kind ]

    divided by:

    [ # possible (ordered) throws ] = 6^5

    The first quantity changes slightly. As the number of dice becomes 4, 3, 2, 1 you get quantities that are easier to compute for the numerator (and the denominator is always just plain 6^[number of dice]).

    Source(s): @Zeta: You have made a mistake. I have confirmed my solution by computer. I suggest you try to come up with more than 6 rolls (excluding ordering!) that satisfy the "zilch" criteria. You won't be able to, and thus your count of "44" is incorrect. [Note: this is regarding a deleted answer by Zeta.] @asker: I changed my answer the moment I submitted it, because I had made little more than a typo. Zeta had come up with 44/6^5 by mis-counting the number of (unordered) non-scoring rolls. I'm not sure how he did it (since it was wrong, I doubt I could reproduce it).
  • ?
    Lv 4
    5 years ago

    Zilch Dice Game

  • Anonymous
    1 decade ago

    It is very simple. The answer is 1 minus the sum of the probabilities of each of the scoring throws.

    It is exactly the same calculation as with poker hands - and I think you are asking too many questions.

    What is the probability of getting a poker hand with one pair? And then 3 of a kind? The hands overlap in that one pair in included in 3 of a kind, but if you just calculate the odds of 3 of a kind (and ignore one pair), you get the correct results.

    Another idea is to think about all the possible different hands you can get in poker. There are only a finite number. How many of those hands will be a royal flush. You subtract 4 possibilities from the total. Total different hands = 52! / 47! (52x51x50x49x48)

  • Anonymous
    1 decade ago

    the chance of 1 from any die is 1/6

    same as 5

    so far we have a probability of 2/6

    three or more of a kind is

    1/6^3+1/6^4 +1/6^5 +1/6^6 (for all numbers)

    1/36 + 1/216 + 1/1296 +1/7776 = (1+6+36 +216)/7776

    = 259/7776

    three pair :

    6^3 *( (1/36)*(1/36)*(1/36))

    1/216

    PROBABILITY OF STRAIGHT 1-6

    is

    1/6^6 = 1/46656

    add it all to get

    1/46656 +1/216 + 2/6 + 259/7776

    1- all of these = probability of getting zilch ( i think)

    = 0.62870799

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