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is this a good e hero deck and what can i do to improve it?
Fusion
E-hero rampart blaster
E-hero wild wingman
E-hero necroid shaman
E-hero mariner
E-hero steam healer
E-hero flame wingman
E-hero shining flare wingman
E-hero tempest
E-hero thunder giant
E- hero phoenix enforcer
E- hero wildedge
Monsters
Destiny hero plasma
Destiny hero dasher
Winged kuriboh
Winged kuriboh Lv 10
E-hero bubbleman
E-hero clayman x2
E-hero necroshade
E-hero woodsman
E-hero knospe
E-hero bladedge
E-hero wildheart
E-hero sparksman
E-hero prisma
E-hero captain gold
E-hero avian x2
E-hero burstinatrix x2
Wroughtweiler
Magic
Skyscraper x2
Transcendent wings
Fusion gate
Fusion recovery
Polymerization
Miracle fusion
Re-fusion
Reload
Swords of revealing light
Lightning vortex
Hero's bond
Traps
Dust tornado
Sakuretsu armor x2
Hero ring
Hero blast
Hero signal x2
Hero barrier
6 Answers
- PhoenixLv 71 decade agoFavorite Answer
Decide ahead of time if you want a fusion based build, or a City deck. Those are the only viable routes for E-Heroes.
All E-Heroes are NOT created equally, remember that when you decide to build a deck. Variety is not the heroes best friend.
DECK I: Fusion
Monsters: 18
1 E-Hero Bladedge
1 E-Hero Stratos
2 E-Hero Prisma
2 E-Hero Sparkman
3 E-Hero Ocean
3 E-Hero Wildheart
1 Sangan / E-Hero Avian
2 E-Hero Woodsman
3 King of the Swamp
Spells: 14
3 Polymerization
3 Miracle Fusion
1 Reinforcement of the Army
3 E - Emergency Call
2 R - Righteous Justice
1 Heavy Storm
1 Monster Reborn
Traps: 8
3 Solemn Judgment
2 Compulsory Evacuation Device
2 Bottomless Trap Hole
1 Mirror Force / Hero Signal
Total: 40 cards
Extra Deck: 14
2 E-Hero Plasma Vice
2 E-Hero Bladedge
2 E-Hero Terra Firma
2 E-Hero Shining Flare Wingman
2 E-Hero Thunder Giant
1 E-Hero Flame Wingman
1 E-Hero Darkbright
1 E-Hero Wild Wingman
1 E-Hero Necroid Shaman
Monsters: 15
1 Cyber Dragon
3 Thunder King Rai-Oh
1 E-Hero Stratos
1 Breaker the Magical Warrior
3 E-Hero Ocean
3 E-Hero Wildheart
1 Sangan
1 Neo-Spacian Grand Mole
1 Morphing Jar
Spells: 13
3 E - Emergency Call
2 R - Righteous Justice
1 Reinforcement of the Army
1 Lightning Vortex
1 Soul Taker
1 Monster Reborn
3 Book of Moon
1 My Body as a Shield
Traps: 12
3 Solemn Judgment
2 Dark Bribe
2 Royal Oppression
2 Bottomless Trap Hole
1 Dimensional Prison
1 Compulsory Evacuation Device
1 Mirror Force
Total: 40 cards
Extra Deck: 15
1 Red Dragon Archfiend
1 Goyo Guardian
2 Colossal Fighter
2 Thought Ruler Archfiend
2 Dark Strike Fighter
2 Stardust Dragon
1 Black Rose Dragon
1 Gladiator Beast Gyzarus
1 Magical Android
1 Armory Arm
1 Chimeratech Fortress Dragon
Source(s): 7 Years of Experience Regular Hobby League Player - ltorres666Lv 41 decade ago
I never really did like the E - Heroes too much. But I do know that most of their spells and traps could be replaced by some other more useful cards. For Example replace Hero Barrier with magic cylinder or scrap-Iron Scarecrow. I also think that you should definitely add at least one more Polymerization and another Miracle fusion if possible. Also, remove the winged kuribohs and the Transcendent wings, they're too slow. E Hero Knospe is also a card that should be replaced for it's not very good. Some Fusion Substitutes would also be very helpful in this deck, especially King of the Swamp. I also think that you should try to incorporate some Evil Heroes in if that is possible, I like them much more.
- 1 decade ago
I would add to your Fusion Deck: Elemental Hero Electrum, since you have Bubbleman, Burstinatrix, Clayman, and Avian.
I would get rid of Winged Kuriboh 'cause nearly everyone knows that if you play with a E-H Deck, Winged Kuriboh is bound to show up.
Also add some of the Evil Heroes, they're more better with their effects, and include Super Polymerization.
Include, 5th Hope, a spell card that allows you to choose 5 Elemental Heroes from your Graveyard, put them in your Deck, then Draw 2 cards, but if you have no cards on the field and no cards in your hand, Draw 3 cards!
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- chowinisLv 41 decade ago
first of all re-fusion won't work on e-heros if you read the card text it says it sannot be special summoned except for fusion summon. add future fusion it is a good combo with miracle fusion. and more polyperization would be good.
- 1 decade ago
you should add neo spacians like grand mole. also you should add e hero neos. he is good. also add d hero defender. he's good in defense. take out reload for magical mallet. you chose which cards stay in your hand. also would be a good card would be hero counter. its just like hero emerges except you can destroy a monster if your opponent choses a e hero
Source(s): former e hero / d hero duelist