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Direct X / Direct 3D Where to Start?

Hey! I'm looking for the next step to C++ programming, Would Direct X be the next step?

and I'm confused because a lot of online sources use the words Direct 3D... is that just referring to Direct X?

Thanks for the help! and if you know any good books, online tutorials, or have any other recommendations I'd really appreciate it!

2 Answers

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  • Anonymous
    1 decade ago
    Favorite Answer

    Are you interested in making games? Or just furthering your understanding of C++? If it's the latter, then I don't recommend learning DirectX, it's not going to help you understand C++ any better.

    Direct X is a collection of API's that a programmer can use to access a computer's hardware. Direct3D just happens to be one of those API's, it provides a way for programmer's to render 3D objects to the screen.

  • 1 decade ago

    You study Direct X if you want to be game developer.

    1.Download Direct X SDK from Microsoft

    2.Download Visual Studio 2008 Express Edition from Microsoft.

    Install them,there are documents and examples already in DirectX SDK.

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