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Rate My LSS Deck 1-10 please?

This is directed towards Yu-Gi-Oh players.

Six Sam Deck

Monsters:

3x LSS- Shinai

2x LSS- Mizuho

2x Shien's Squire

1x LSS- Enishi

1x Grandpa of the Six Samurai

2x Kagemusha

1x Hand of The Six Samurai

1x TSS- Yariza

1x TSS- Zanji

1x LSS- Kageki

1x Samurai of the Ice Barrier

1x Rapid Warrior

1x Junk Synchron

1x Chainsaw Insect

1x LSS- Shi En (Yep pulled a 40 dollar card from a 5 dollar booster)

1x Junk Destroyer

1x XX-saber Gottoms

1x X-saber Wayne

Spells/Traps

2x Desperate Tag

2x Dust Tornado

2x Triple Impact

2x Asceticism

1x Returning Alive

1x Giant Trunade

1x Banner of Courage

1x Monster Reincarnation

1x Magical Stone Excavation

1x Dark Hole

1x Scapegoat

1x United We Stand

1x Shien's Castle of the Mist

1x Power Frame

1x Shien's Scheme

1x Nordic Relic

1x Synchro Deflector

1x Threatening Roar

1x Rope of Life

1x Trap Hole

1x Remote Revenge

1x Rising Energy

I would have 1x ROTA, but some asswipe stole it.

I'm not done, but just rate it on how good it is so far.

I OTK'D my friend with this deck, he was running Dragunities.

I also run X-saber synchros, because Gottoms is strong, Wayne will let you special summon, and Junk Destroyer has Good effect.

So yeah, rate on 1-10

Thanks.

Update:

Also, 1x Sakuretsu Armor

5 Answers

Relevance
  • 1 decade ago
    Favorite Answer

    as lss decks go, I'd give it a 3 out of 10.

    a third of your monsters are pointless

    Your spell/trap line up is HORRIBLE.

    To be more specific

    3 shinai is pointless, 2 is usually overkill, 1 is usually enough (some decks run none).

    Shien's squire isn't really a good call for lss. they're all about swarm. On that note lss enishi

    yariza, zanji, samurai of the ice barrier, rapid warrior, junk synchron, chainsaw insect all bad choices.

    Run 3 kageki's, 3 kizan's, 3 kagemusha, another grandmaster. Possibly a CHANCELLOR enishi (the legendary's effect is way too expensive. chancellor removes two to special summon himself then blows up a monster for free every turn, is also a 2200)

    For spells drop uh well honestly drop everything except trunade and dark hole.

    Add

    3x shien's smoke signal

    Rota (yes I saw your comment on losing yours, trust me you'll want oen for this deck)

    gateway of the six

    Bottomless trap hole and/or solemn warning

    Solemn judgement

    Musukani magatama x2

    Mirror force

    Mystical space typhoon x2 (better than dust tornado since you can play it immediately.)

    Six samurai united x3

    Double edged sword technique x2

    Some other helpful cards include upstart goblin (draw power), dark bribe (spell/trap negation), compulsory evacuation device (if you can't run double bottomless double warning),

    There's other changes you could make but in general your deck has the starting point of a six sam deck then goes all random after the first few monsters. NOT a winning combination. (I'm guessing your friend's dragunities are in a similar state no offense. Or at least don't run phalanxes).

    Six sams want to swarm and swarm fast, their monster line up tends to be rather light because of this but they are also very consistent with 4 search cards (3 signals+rota) and gateway. add in kageki's summon, kizan summoning itself just like grand and you're in great shape. 3 kagemusha is enough tuners for them with their ability to search as well dest to grab kagemusha back from graveyard to synchro again.

    Source(s): Played sams competitively in major tournaments.Yugioh veteran and judge.
  • ?
    Lv 4
    5 years ago

    its ok for informal play, however now not for tournaments due to the fact that you could have playing cards which might be over the restrict, so that you are not able to have three reinforcements, and a couple of smoke signs are allowed. however its ok. 6/10

  • 1 decade ago

    3 and I agree with the guy above me. What he lists are basically the main staples of the deck. And I pulled a Solemn warning today so get at me.

    Source(s): Building a six sam deck
  • 1 decade ago

    7.5, not enough monsters

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  • 1 decade ago

    hmmmmmmm.................. 8

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