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Formula for calculating the time of arpeggios (Digital Audio Workstation question)?
I'm trying to write a song in my DAW with a BPM of 98, and my song desperately needs an arpeggio with a Marimba with heavy reverb. The arpeggio is running in an A Minor and is spread over 3 octaves going up and down. In milliseconds (25 ms - 2000 ms), what time should I set the arpeggio to?
1 Answer
- trweissLv 57 years ago
You've given the beats per minute as 98. You've given lots of other information. Unfortunately, none of it is helpful to answer your question specifically. Besides BPM, we need to know two other pieces of information:
1) What kind of note gets one beat? (It's represented by the bottom number in the time signature.)
2) What kind of note do you want to use for the arpeggio? (For example, an eighth note? A dotted eighth note? A triplet sixteenth note?)
Let's assume your time signature is 3/4 and you want your arpeggio to use regular 16th notes. These are important to the outcome and may not be what you want, but let's let them serve for the purpose of an example.
Step 1
Convert your beats per minute into seconds per beat. To do this, you divide the number of seconds per minute (60) by the number of beats per minute (98). That gives you about 0.612 seconds per beat. (Another way to look at it: determine the beats per second by dividing 98 by 60. You get 1.633. The reciprocal of beats per second is seconds per beat. The reciprocal of 1.633 is 0.612, so we've double checked our work!)
Step 2
The time signature of 3/4 says a quarter note gets one beat. So a quarter note occurs every 0.612 seconds. However, we want our arpeggio to play using sixteenth notes. Because 4 sixteenth notes make a quarter note, we'll divide 0.612 seconds by 4. That gives us 0.153, so a sixteenth note occurs every 0.153 seconds.
Step 3
A millisecond is one thousandth of a second. So, to convert 0.153 seconds into milliseconds, you'd need to multiply it by 1000. So your answer is 153 milliseconds.
Here's a formula you can use:
T = tempo in beats per minute
B = type of note that gets one beat (use ¼ for a quarter note)
N = type of note to use for the arpeggio
R = milliseconds for the arpeggio
R = (60 ÷ T) × (1 ÷ B) × N × 1000
Substituting the numbers from our example:
R = (60 ÷ 98) × (1 ÷ ¼) × ¹/₁₆ × 1000
Simplifying:
R = 0.612 × 4 × 0.0625 × 1000
Simplifying further:
R = 153
The formula will work for any time signature and any type of note. Here are some decimal values to use for N:
Whole note: 1
Half note: 0.5
Quarter note: 0.25
Eighth note: 0.125
Sixteenth note: 0.0625
Thirtysecond note: 0.03125
Dotted half note: 0.75
Dotted quarter note: 0.375
Dotted eighth note: 0.1875
Dotted sixteenth note: 0.09375
Half note triplet: 0.3333
Quarter note triplet: 0.1667
Eighth note triplet: 0.0833
Sixteenth note triplet: 0.0417
Note that this formula is useful not only for arpeggios, but for calculating milliseconds of delay when you want a digital delay to coincide with the beat of the music.
Source(s): I'm a recording engineer.