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Curious about the sims 3 game play features?
Ok first off my folks are "surprising" me with sims 3 for my bday present at the end of this month. So although I don't have a high performance computer to play it on, I know it will take a while before I will even be able to play it. So I have a few questions for those that have played and would love your feedback on a few things about it.
1. I read(some place or other on the net) that it is possible that in sims 3, a sim can have ghost babies/children. My question is do the same rules apply to ghost kids as to normal kids? Like do you have to feed ghost kids? Do they go to school? Can they be taken away by the social worker? Probably a silly question to ask but do they grow up ?
2. I have read the sims 3 forum and noticed that some people mentioned their sims gave birth to multiples (other than twins, like triplets). I was wondering if that is a natural occurrence or is there a mod out for that now? Is it also true that the toddlers crawl off the lot they live on? I read about this being fixed in one of the patches. But I was curious how often that has happened. Because to be honest I don't always download the patches to the sims games as I'm unsure how to install them and I have read some of the patches cancel out normal game play experiences at times too or "fixes" them out of the game. So I never really installed them. And I have rarely had any of the problems that were fixed by the patches for sims 2. So I was hoping to keep that streak with sims 3.
3. I have read a little bit about collecting gems and special recipe books and gardening and such in Sims 3. Is the sims 3 basically a cumulative version of the sims 2 expansions? Cause I think I read about sims can jog and fish and as I recall from sims 2 that was all separated into different expansions. As for the collecting gems and making ambrosia is that the new supernatural features of sims 3 or is it just the ghosts that are supernatural now?
4. I have read a little bit about the story progression that comes with sims 3. But is it true that one of the active households totally disappear after you have another household active as well? Like say for instance a couple's daughter moves out and I wanted to make her house a active/selectable household, would her parent's house vanish? Also I had read on the forums that in 3 that when a kid moves out its not the same as in sims 2 because there is no longer a sim bin for them to move into. So where exactly do they go when they move out? And will they be playable again? Cause I usually make alot of families and what not and I tend to like to know what each member of the family is doing in their active household. I would hate to have my first sim 3 couple have their first kid only to have it move out and be lost.
5. I have also heard that in sims 3, you can take the urn of a loved one to some special lab that can bring them back to life or make the ghost selectable. Are these two different labs? The same one ? And do you have options as to whether you can bring the sim back to life or just make him a selectable ghost?
Thanks again everyone. And happy simming to all.
And yes I pasted this under the PC games question and got no responses just yet, but would like to see what others know about the game. Thanks.
2 Answers
- xKLv 71 decade agoFavorite Answer
1. As far as I know, ghost children are exactly like normal children. Same for ghost adults, except for the fact that they are see through :)
2. Twins and triplets are available naturally now (as in, no need for a hack). If a toddler is crawling off a lot, it's a glitch. You can, however, take your toddlers to community lots and they will crawl around there. The patches will download and patch automatically (when you accept them), so you don't need to worry about knowing how to install. And believe me, some of them you WILL want, if your game was glitchy at the beginning.
3. No, Sims 3 is not cumulative of Sims 2 and its expansions. It contains very little, as did the base Sims 2 game which was not cumulative of Sims 1 and its expansions. It's a whole new game with its own direction. Collecting gems and making ambrosia is nothing supernatural. Ambrosia can, however, lengthen your life (or bring you back to life? I forget).
4. No, the active households never disappear. What was happening was when you stopped playing one family and switched to another (within the same save file, i.e. the same neighborhood), there was the possibility that the other family will move out. They will continue to carry on their lives and may get married and have kids. The most recent patch stopped player-made families from moving though. The moving out referred to moving out of the neighborhood and disappearing entirely. When that happened, you couldn't play them. It's not an issue anymore.
5. Bringing back a loved one is an opportunity, so it is not always available and does not have anything to do with the science lab. (You can't go to the lab in your neighborhood and do this; you have to wait for the opportunity in order to go there and do it.) I believe they come back as a playable ghost, but I haven't done it because my Legacy Challenge prohibits it, hehe.
- 5 years ago
I am super excited! I can't wait! I have a question about it though so check it out if you can! The differences from the 2nd one are: You can walk around the whole neighborhood without that pause while it loads a new lot, everything you do affects the other people in town significantly, in create a character you can choose character traits such as party animal, paranoid etc. and so much better stuff! I hope I helped!