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How hard is it to code games to use all cores 4+?
I don't know,I am not making fun.
I know a lot about coding but I honestly have never used threads and the like in my own code.
So, why is it that most games use 1 and rarely 2+ core and leave the rest idling?
Does it have to be done explicitly in the code or is there an easier way?
Thank you
1 Answer
- 1 decade agoFavorite Answer
Speaking from a general programming point of view, once a program is made multithreaded it can transparently run on any number of cores. One reason i can think of is that the game offloads much of the processing to the graphics card that there is not much gained by using multiple cores.