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ePSXe 1.7.0 memory help?

I downloaded the ePSXe 1.7.0 the other day, and I have been playing Harvest Moon Back to Nature on it. I had memory issues with it yesterday and found a solution (or so I thought) I ended my game after saving, closed the entire program, opened it up and my save was still there.

But this morning my save is gone? Who can help? I want to be able to play my game, turn it off, and come back to my save more than just once.

1 Answer

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    Are you saving your game using memory card after loading a save state ?

    If yes :

    1. You start the game in ePSXe and the memcards you have selected in the GUI are used.

    2. You make a SaveState - this includes PSX RAM, GPU VRAM, SPU RAM, and memcards (<- important!)

    3. You quit ePSXe, go do something really important in RealLife™, and then come back

    4. You start the game in ePSXe and the memcards you have selected in the GUI are used.

    5. You load the SaveState - here is the problem: what should happen to the memcards? They need to be restored from the SaveState, but should they overwrite the ones that you have selected in the GUI? That _could_ trash some important saves! So the safe route is taken: some memcards called temp.000 & temp.001 are created from the SaveState, and ePSXe then uses those for the rest of the game, until closed.

    As another solution, we'd recommend you to backup your memory cards before running ePSXe when you are working with save states - at least until a real solution has been found.

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