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New Elder Scrolls racial abilities?

Ok, I think the racial abilities don't really offer much. Many can be acquired as a spell or power later in the game anyway, much like vampiric abilities too. I think there should be abilities, and not the once a day rubbish, that really define each race (the voices for dark elves from Morrowind should replace the badly done British accents they seem to have somehow picked up). For example, a khajiit has the ability to charge a massive leap in height and distance along with an animal like sprinting ability. Argonians can release a poisonous gas that harms and disorients anyone caught and they have a chameleon like ability to blend in with their environment. Dark elves can keep their fiery abilities, they should also be able to summon a reaper type ghost that cannot be stopped until the marked enemy is killed by it. What do you think of these ideas and what others would you suggest for other races??

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