Do either of the two Zelda games on Gamecube play in widescreen when set to progressive scan?
This question is directed towards gamecube owners who have the component cable and HDTVs. I guess it could also apply to Wii owners who have component cables and have played one of these two games on the Wii (and for those of you who want to be technical, the two Zelda games I'm referring to are 'Windwaker' and 'Twilight Princess' for the Gamecube).
The reason I ask, is because I know some games like Metroid Prime switch over to a widescreen format when you set it to play in progressive scan on a widescreen HDTV. But I heard the new Zelda - Twilight Princess - does not do this, even though it does support progressive scan.
Can any fellow Nintendorks answer this question for me?
Hmmm. Maybe I'm wrong about the widescreen thing, but I read in the Metroid Prime manual that when setting the game to play in progressive scan, on some TVs it will switch to a 16:9 aspect ratio. Did I read that wrong? Does that mean the image will just be "stretched"? Or are there greater forces at work here?