Yahoo Answers is shutting down on May 4th, 2021 (Eastern Time) and beginning April 20th, 2021 (Eastern Time) the Yahoo Answers website will be in read-only mode. There will be no changes to other Yahoo properties or services, or your Yahoo account. You can find more information about the Yahoo Answers shutdown and how to download your data on this help page.
Trending News
Confused with Addition method problem?
So my teacher has given us some examples of what problems we should look out for on the up coming test. Some of the problems are going to be Addition method problem.
One of the examples is
2x-y=2
3x+4y=3
He showed us what steps to take to solve so he did:
-8x-4y=-8
3x 4y=3
This is where I get confused because I don't understand where -8 came from.
Then goes on to
-5x =-5
x = 1
2x+y=2x
x=1
2(1)+y=2
y=2-2
y=0
x=1 and y=0
Which all of that I understand. Can some please explain to me where the -8x-4y=-8 came from?
2 Answers
- sabatiniLv 44 years ago
earlier I start up i would be utilising the standard unit vector notation i and j for unit vectors interior the effective x and y-guidelines so in basic terms a heads up. indoors attitude of a hexagon: (6-2)(180degrees)/6 = (2/3)(a hundred and eighty) = one hundred twenty levels permit A be the commencing place. Then AB = cos(270degres)i + sin(270degrees)j = -j i'm utilising 270 levels as a results of fact i'm assuming that the the perfect option of A is the effective x-axis, it extremely is the place the attitude is 0. additionally the attitude will advance whilst going counterclockwise so a vector pointing at once down could have an attitude of 270. BC could nicely be stumbled on by utilising first drawing a line previous AB. as a results of fact all of us be conscious of that the interior attitude of a hexagon is one hundred twenty levels (or 2pi/3 radians in case you prefer) we are able to tell that the attitude between BC and the recent line is 60 levels. Now if we've been to circulate BC at once up till the B on BC intersects with the A on AB, it's going to be obvious that BC is AB grew to become around 60 levels counterclockwise. for this reason BC is: BC = cos(270+60)i + sin(270+60)j = (sqrt(3)/2)i - (a million/2)j a similar technique may well be used to discover CD, DE, and EF. as quickly as all of those vectors have been stumbled on you will discover AC: AC = AB+BC advert: advert = AC+CD AE: AE = advert+DE AF: AF = AE+EF Then as quickly as you have stumbled on all of them you may only sum up all the i and j factors to get your very final vector. looking the value and course must be basic now as a results of fact it's going to be in standard unit vector kind.